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2026 · Generative Audio / Audio Plug-in

Latentive Morph

A playable latent-space instrument that morphs between a musician's own sounds without leaving the DAW.

Latentive Morph plug-in interface with a navigable latent field, sound weights, and granular controls

From samples to a playable field

Imported sounds are encoded with SAME-S and arranged as points through PCA projection. A movable Body becomes the performance control: its position determines a weighted blend of nearby sounds, so the geometry on screen corresponds to the timbre being heard.

One motion, two morphing layers

01 · Latent layer

Generate the in-between sound

A background MLX worker decodes an N-way weighted latent vector while the audio thread remains isolated from model inference.

02 · Grain layer

Hide generation latency musically

A six-voice granular engine moves to the decoded result across grain boundaries, turning model latency into a continuous transition rather than a playback pause.

Current state

The core loop runs as VST3, AU, and a standalone application: add sounds, map the field, move the Body, and play the result with MIDI. The project is still an active prototype; perceptual evaluation, DAW stress testing, and distribution packaging remain in progress.